V-Ray 7 for Maya
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V-Ray 7 for Maya lets you create animation and visual effects without limits.
For 3D artists who need a fast and flexible renderer, Chaos V-Ray is built for speed, and designed for production. No matter the project, V-Ray delivers when it matters most - and for more than a decade, the world’s leading studios have used V-Ray to render over 400 television series and feature films.
V-Ray works seamlessly with Maya and your studio pipeline. This includes support for MASH, Bifrost-USD, MayaUSD, as well as your favorite Maya plugins, including Golaem, Massive, Ornatrix, Chaos Phoenix, Yeti, and more. V-Ray for Maya is also compatible with ACEScg, Alembic, OpenVDB, and OpenColorIO industry standards.
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Rendering in V-Ray for Maya
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Automated Shading Sampling
V-Ray for Maya automatically determines the shading sampling in the scene, so you can spend more time on being creative, without worrying about settings.
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Memory Tracking
Easier to optimise your scene with new memory usage reports for textures and objects for V-Ray and V-Ray GPU.
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Render Output
V-Ray supports many single-channel and multi-channel formats, including Deep images.
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ACEScg Colour Management
When ACEScg is enabled, V-Ray automatically converts the colours of textures, light temperatures, sun and sky, etc. to the correct colour space.
Lighting
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Adaptive Lights
Faster and more accurate rendering algorithm that speeds up rendering in scenes with many lights.
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Accurate Lights
Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
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Global Illumination
Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
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Procedural clouds
Craft just the right cloudy sky for your environment in just a few clicks with V-Ray Sun and Sky’s new procedural clouds system.
Cameras and Optical Effects
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Photorealistic Cameras
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
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Point & Shoot Camera
Perfect renders are as easy as taking a snapshot with the Automatic Exposure and White Balance settings.
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Lens Effects
Fast and accurate simulation of real-world camera lens effects like bloom and glare with dust and scratches. Available as a Nuke plugin to add directly in compositing.
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Virtual Reality
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
Materials
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Shading Languages
V-Ray Supports OSL and GLSL shaders, as well as NVIDIA's universal Material Definition Language format.
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V-Ray Material Translucency
With built-in volumetric random walk subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.
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V-Ray Toon Shader
Easily create non-photorealistic, cartoon and cel-shading effects.
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Material Presets
Save time creating common materials with presets for aluminum, chrome, glass and more.
Textures
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Texture Baking
Create texture maps with all the lighting and material information for your scene objects.
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Blue-Noise Sampling
Blue-noise shows less noise but with the same amount of samples. Depth of field and motion blur will appear smoother with less samples.
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Bercon Noise
Better control in both the noise and fractal type with the V-Ray Bercon Noise Texture.
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Texture Randomisations
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
Geometry
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V-Ray Enmesh
Create complex surfaces with lots of detail for stunning close-up shots. Start treating geometry like a texture, creating intricate chain mail, car grilles, metal grids, panels, fences, fabrics, and so much more.
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Proxy Geometry
Render massive scenes with proxy objects. V-Ray proxies also support layered alembic files and efficiently replace complex scene geometry and load only at render time.
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Layered Alembic Support
Supporting Alembic 1.7 and layers for efficient handling and updating of Alembic data.
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Rounded Corners
Generate perfectly smooth edges at render-time — with no extra modelling.
Atmospheric & Volumetric Effects
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Volume Rendering
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volumes from Houdini, FumeFX, Chaos Phoenix and OpenVDB caches.
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Aerial Perspective
Blazing fast simulation of natural-looking skies with realistic atmospheric depth.
Render Elements
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Render Elements
Output a complete set of beauty, utility, and matte passes for total control in compositing.
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Light Path Expressions
Output any lighting contributions with Light Path Expressions for fine-grained control in compositing. Use boolean operations to easily combine LPEs, or quick start with built-in presets.
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Cryptomatte
Automatically generate ID mattes with support for transparency, depth of field and motion blur.
Post-Processing
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Light Mixing
Explore different lighting options from a single render. Interactively adjust lights, without re-rendering with the LightMix render element.
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Layered Compositing
Layer compositor lets you fine-tune your images directly in the V-Ray Frame Buffer — without the need for a separate post-processing app.
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Blur and Sharpen in the VFB
Adjust the detail of your renders using the new Blur and Sharpen layers, built right in the V-Ray Frame Buffer, for even more artistic control. And save time with batch image processing.
Buy V-Ray for Maya
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